Hey, Balloon Cart! I've been using your amazing tilesets for my (open-source, non-commercial) Megaman fangame titled "Megaman Maverick". I was wondering, are you still doing artwork? Would you be willing to take requests or commissions? :)
I don't do pixel art as much as I used to, but I do have an active discord: balloon9311. I apologize in advance if I'm slow to reply. Megaman Maverick looks like it's shaping up to be an awesome game!
Most of my assets strictly follow the NES's limitations, so the palette is the NES palette: https://lospec.com/palette-list/nes-aesprite. Each tile uses one of several sub-palettes that are made up of 3 unique colors and one shared color. Same goes for the sprites with the shared color being the alpha channel. Hope that helps!
I had a ton of fun playing your game! And thank you for your comment. Since you've made a game with the pack, do you have any advice on how I could improve future asset packs?
This pack is extremely good! I don't have anything negative to say. For any future asset packs, I would like to see more of the same! The concept level ideas were a huge help since I used them as references for my level designs. I like how diverse and interesting the enemies are. Also, providing both the sprite strips/gifs helped. All in an organize way!! :O
Actually now that I think about, I didn't use all the assets, because I wasn't sure how to use them. (I don't have an artistic eye.) When/If you create more level concept art, it would be sweet to see more of the other assets used (i.e. backgrounds/platform). Hope that makes sense! :)
That makes perfect sense. I'll definitely keep that in mind for future packs. I've actually considered including Gamemaker Studio 2 projects in future packs, but I don't know if that's something anyone's interested in. I'm happy these assets are being put to good use.
Yep! I plan to make a main character, enemies, and robot masters/bosses for the Reactor Man tileset and my future tilesets. Thank you for your interest, Life55!
← Return to asset pack
Comments
Log in with itch.io to leave a comment.
Hey, Balloon Cart! I've been using your amazing tilesets for my (open-source, non-commercial) Megaman fangame titled "Megaman Maverick". I was wondering, are you still doing artwork? Would you be willing to take requests or commissions? :)
Also, I read in another comment that you have a Discord channel? Would you mind sharing that with me (if it's still active)? :)
I don't do pixel art as much as I used to, but I do have an active discord: balloon9311. I apologize in advance if I'm slow to reply. Megaman Maverick looks like it's shaping up to be an awesome game!
Thank you for the motivation! Sent you a friend request on Discord. :)
what are the sizes of the enemy sprites [32x32, etc]?
You really managed to make the palette look good, congrats!
Thank you, Pidroh!
is there any specific colour palette that you used, or is it hand-picked?
Most of my assets strictly follow the NES's limitations, so the palette is the NES palette: https://lospec.com/palette-list/nes-aesprite. Each tile uses one of several sub-palettes that are made up of 3 unique colors and one shared color. Same goes for the sprites with the shared color being the alpha channel. Hope that helps!
Thanks!!!
Hello! I really like your assets, so I made a game with them! It took me a long time, but I had fun! Check it out! Hope I can hear from you soon!
https://2-bit-determine.itch.io/zero-emission
I had a ton of fun playing your game! And thank you for your comment. Since you've made a game with the pack, do you have any advice on how I could improve future asset packs?
This pack is extremely good! I don't have anything negative to say. For any future asset packs, I would like to see more of the same! The concept level ideas were a huge help since I used them as references for my level designs. I like how diverse and interesting the enemies are. Also, providing both the sprite strips/gifs helped. All in an organize way!! :O
Actually now that I think about, I didn't use all the assets, because I wasn't sure how to use them. (I don't have an artistic eye.) When/If you create more level concept art, it would be sweet to see more of the other assets used (i.e. backgrounds/platform). Hope that makes sense! :)
That makes perfect sense. I'll definitely keep that in mind for future packs. I've actually considered including Gamemaker Studio 2 projects in future packs, but I don't know if that's something anyone's interested in. I'm happy these assets are being put to good use.
If you want, go for it! I just hope it doesn't eat up all your time.
Awesome stuff
Good work
Thank you, CapnWakka!
Yep! I plan to make a main character, enemies, and robot masters/bosses for the Reactor Man tileset and my future tilesets. Thank you for your interest, Life55!